The Calamity

For as long as anyone could remember there was war. The Dead Lands existing as a split land between the seemingly endless hordes of orcs and goblins and an alliance between the elves and dwarves. The ground along this battle line was stained with blood, with thousands perishing in endless battle. The dwarves depended upon their fortifications and unbreakable resolve, the elves on their use of blood magic, and the greenskins on their massive hordes and endless lust for violence. In this world of death it seemed that neither of the opposing sides could gain a foothold to vanquish their enemy once and for all. This was until The Battle of Twin Trees.

The Battle of Twin Trees
The secretive elves used many grand tomes and books to share their knowledge with each other. It was within these pages that the most powerful and darkest blood magic lie, spells of creation, and of destruction. These tomes were revered with great importance, being considered as the keystones in development of science and blood magic. One such tome, written by the noble elf Erendriel, and titled as the Grimoire of Iliyra was created in the city of Inacyne. Inacyne was close to the battle line, and had outlasted many sieges by orc and goblin. As such Erendriel had created the grimoire and devoted many of his years toward his grand creation, Luth o Orch Manadh, a spell which was intended as the end to the great war, and the greenskins. Erendriel, while having forged the spell in theory, did not have the power to perform it himself. He new that a spell such as this would require the power of the Soulless Five, who were located in the city of Paeris. He entrusted the grimoire to his son Myrdin, an arrogant and hotheaded elven man who had the blind adoration of his father. Myrdin embarked with a transport of highly skilled mages and warriors. This proved to be a mistake however, as this transport caught the attention of Krag the Thinkable, an orc warlord known for his intelligence, who reasoned that there must be a reason for such a well armed transport to be making its way through dangerous territory. With an army of thousands at his disposal, Krag set a trap for Myrdin and his accompaniment, hiding his army underground and in the trees. And when the elves entered the pass, Krag's army surrounded them. The battle was fierce with the blood mages of Inacyne slaughtering hundreds of charging orcs, and the warriors tearing large paths through the Krag's army, but the force was too great. Krag's army seemed endless, and one by one the mages fell from exhaustion and were instantly torn to pieces by the orc horde. With his cohort in shambles and his morale lost, Myrdin took his own life, leaving the grimoire in the hands of Krag.

The Grand Deception
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